Ask for three volunteers. Tell them only after they've come forward that they all need to breakdance for 30 seconds, whether they can or not. Interesting to see the things people come up with!Added by Katie RaySee Dance or Dare (Click Here).
Two guys who have wallets each face the other and see who can "draw" his wallet the fastest and stick it in his mouth (gunfighter style).Another way to do this is to ask for two people who want to win two dollars. When they come up, give each a dollar bill, which they must put in their wallets and...
Have two people come up and face each other about 2-3 feet apart. Their feet should be even (side by side, not in front of one another) and their hands are raised, touching each other's palms (like they are playing "Patty-cake"). The object is to make the other person fall, forward or backward by pushing or releasing pressure to...
Fun game where you and another staff person or student leader pretend that one of you has the ability to read minds.Important: Pre-arrange with "It" (your assistant) a person that they will pick first. As everybody arrives, tell them that "It" is a mind reader. Send "It" out of the room and point to the person that you have...
Competitors hold just one hand behind their back, revealing the number of fingers at the signal. Whoever yells out the sum of the fingers wins the first round. For Round 2, multiply the fingers. Round 3 is the difference between the two numbers. Rotate through as many rounds as you want. For the left-brained at heart, the Championship Round...
This can either be played up front, with everyone watching, or as a group with everyone playing.Have everyone in your group (or the people on stage) pair up and face each other. Each person holds up zero to ten fingers behind their back. On the count of three, have them pull their hands from behind their backs. The first...
Dress two contestants in white t-shirts and white sweats. Give students protective eyewear (It will add a lot if you can get some fencing headgear as well). Duct tape two big black markers to the end of two strong dowel rods (bought at any hardware store). Instruct them that the only place they can mark is above the belt...